AI Insights · Timothy · July 2025
Top 5 Digital Pacifier Games on iOS in France, Q2 2025
Explore the performance trends of the top 5 digital pacifier games on iOS in France during Q2 2025, with insights on downloads, revenue, and active users.
The second quarter of 2025 saw intriguing trends in the performance of the top digital pacifier games on iOS in France. Here's a detailed look at how these games fared, based on data from Sensor Tower.
Candy Crush Saga from King experienced a dynamic quarter. Weekly revenue peaked at approximately $282K in mid-April, with a notable dip to $216K in early May before climbing back to $263K by late June. Weekly downloads showed a similar pattern, starting at 8.3K and peaking at 10.1K in mid-April, then tapering off to 5.6K in mid-June before a recovery to 7.5K by the end of the quarter. Active users increased from 428K to a high of 577K in April, settling at 470K by June's end.
Applaydu Play & Discover by FERRERO TRADING LUX S.A. demonstrated a surge in early downloads, reaching a high of 13.7K in late April before declining steadily to 333 by the quarter's close. Active user numbers also reflected this trend, peaking at 44.1K in April and decreasing to 13.5K by the end of June.
Color by Number:Coloring Games from Wildlife Studios maintained a steady revenue stream, peaking at $970 by the end of June. Downloads fluctuated between 2K and 3.6K, with a notable increase to 3.1K in late May. Active users showed a stable pattern, ending the quarter at 12.3K.
Hill Climb Racing by Fingersoft had a notable spike in downloads, reaching 6.7K in the final week of June. Revenue varied throughout the quarter, ending at $679. Active users rose from 23.7K to nearly 28.8K by the end of June.
Finally, Talking Tom Gold Run by Outfit7 Limited saw a gradual decline in revenue, starting at $175 and closing at $80. Downloads remained relatively stable, with a peak of 2.4K in mid-April and ending at 2.1K in June. Active users reflected a similar pattern, peaking at 25.4K in April and closing the quarter at 17.3K.
These insights highlight the varying dynamics in user engagement and monetization strategies among the top digital pacifier games on the iOS platform in France. For more detailed analytics and insights, visit Sensor Tower.